Saturday, May 3, 2014

Walnut Wizard - Faewynn of Gladden

An awesome dynamic pose due to a bug! Did you know the staff should be in her hands during this animation?

Welcome to this experiment of mine, an experiment not in hues, but in tones of brown. You'll notice how I've tried to cover the entire spectrum, going from white, to cream, to brown, to umber, and finally black. I've backtracked through my blog and this would be the first time I've actually concentrated on a specific color. Making it was the easy part. Taking screenshots...that's a different story.

There's currently a visual bug or an animation glitch where your characters will not grab hold of their weapons during an out of combat skill animation. The Champion's blade wall? You swing an invisible glowing sword while your actual weapons are strapped to your character's side. The Warden's Battle Preparation skill results in your spear/javelin gambit using invisible weapons. The Lore-master's signs of power skills result in the animation pictured above. Oddly enough, these bugs don't show up while in combat. I've bugged this, but I don't expect it to be fixed anytime soon. However, it's great for getting some unique poses without a weapon obscuring your character!

I've had the wonderful chance to revisit some cosmetics from the Rise of Isengard and its related questlines. I haven't seen many of those pieces on other blogs or worn in-game since that was the latest endgame expansion. The landscape rewards were beautiful and unique. Several times in Dunland you had the opportunity to pick up gear sharing cosmetic skins. Even if you missed your chance or you tossed one of those pieces, odds were you could purchase them from the rep vendors in Galtrev or loot them from the RoI instance cluster. The boot skin featured here can still be purchased, thankfully. The hat, however, I've only seen as a quest reward. (But, if you're looking for some rare skins, the Great River zone is the place to go! This is the only place to get gear that's been removed from the game for nearly two years!)

I've been having fun with the T9 crafted cosmetics and the Helm's Deep landscape gear. Most of these pieces dye reasonably well. The earthier the color, the better the appearance. The crafted light robes, however, are a royal pain to use. Take the one this model is wearing, the level 90 Westemnet Campaign Robe of Fate. If you dye it, everything save for the dual belts and sling pouch will assume that color. (If you're having trouble visualizing it, here's a link to my HD cosmetic preview.) Other than in this outfit, I've haven't discovered a pleasing color for it. I don't know if I should chalk it up to laziness on part of the designers or if it dyes as intended, but only the true white areas should dye. That's this blogger's opinion.

By the way, I can finally make steel blue dyes! Hopefully I'll have something with that color up soon. : )

Head: Embroidered Hood of the Dunland Healer (Umber, Dunland quest reward)
Shoulders: Supple Wildermore Pauldrons of Tactics (Walnut brown, T8 Tailor barter/guild recipe)
Chest: Westemnet Campaign Robe of Fate (White, T9 Tailor recipe)
Hands: Fine Grey Company Gauntlets (Sienna, Vol 3 Book 5 epic quest reward)
Feet: Treiglur-lhopan (Walnut brown, Rise of Isengard instance cluster)

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